Over the past ten years we have seen the
phenomena that is Harry Potter evolve from start to finish, from
when the first book was published in 1997 to the last in July of
this year. The last ten years have also seen CGI’s (Computer
Generated Images) emerge in the property industry, from a niche
market to being common place in large schemes. One man has been
there, in the thick of it!
HMA3D Director Steve Pickup, celebrates ten years with the
company this month. Steve, who was one of the first people in
this field in the UK back in 1997, has seen CGI’s within the
property sector increase in demand throughout the decade since
he left university and joined HMA.
“Demand for CGI’s in the property market has rocketed in the
last few years. They are used for numerous reasons with wide
reaching benefits, including securing planning permission, off
plan selling and fixing funding for prospective developments,”
said Steve.
31 year old Steve started at HMA3D in Yorkshire and now works
from their London office designing CGI’s for the countries
property market. Working with developers, architects and town
planners alike, Steve has been involved in some landmark
developments over the past ten years.
Indeed the first projects he worked on included Chelsea Village
the redevelopment of the Chelsea FC ground, Barratts Thames
Barrier Development and Barratts Kensington, all of which are
now well and truly part of the landscape. Earning both national
and international recognition – what a ten year legacy?
Subsequent clients have included Cancer Research, HBOS, Marchday,
MEPC and Scarborough Developments to name but a few.
“Years have proved more and more competitive but we have the
reputation for delivering with the need for minimal client input
due to our vast experience. It has, in a way, become second
nature - we can read between the lines and fill in the gaps if
necessary which is essential in some instances. Our clients know
of our reliability when it comes to projects and even the little
things like planting, interior decorating for schemes is
something we pride ourselves on. These are things that
architects are not always able to provide in the early stages,”
said Steve
HMA 3D’s current projects include The Sands, Scarborough a
development by Benchmark Leisure Ltd, an animation being used to
secure a pre-let on one of the north east most prestigious
office parks and internal imagery showing the proposed designs
for a new office development in Reigate.
“I am looking forward to the next ten years! With computers
still pretty much doubling in power every couple of years, it
means we are now really able to harness this power to create
more and more realistic animations and illustrations. Over the
past five years global illumination has really established its
self as the lighting model of choice with rendering software and
as software companies hone this technology further it just gets
better and better, allowing us as illustrators to create more
and more realistic imagery in much shorter time frames than we
ever thought possible,” Steve continued.
He continues: “One area that I think is really going to make a
big difference is real-time 3D. It’s been around for a while in
the game industry allowing you as a user to walk around a 3D
space and not be constrained in what you can look at. Its making
the transition over to the architectural visualisation market
for a few years now and is still in its infancy but with
increasing graphics hardware capabilities and more mature
software being developed, its starting to look like a very
promising and interesting area over the next few years.”
Email: claire@hma.co.uk